Regardless they look VERY nice and crisp. All the backgrounds seem to be freshly redone in HD (not sure if they were legit redrawn or were AI upscaled). Probably not the case for anything you find during a battle though. I had a sword vanish after being tossed out of bounds and yet I still had it when the battle ended. Also weapons you bring that get “lost” in battle don’t stay lost thankfully. Also when you confine objects in battle, seemingly if the summon expires, you got to keep that item. Items (like seemingly any as mentioned) can be equipped and brought into battle. It’s hard to know what are the best ones to go with so you just have to use your gut to figure out when to keep your choices and buy the thing you’re offered. It’s a bit cluttered, ain’t it? (Phantom Brave)Īn interesting bit is how when buying items or creating new characters, the stats and whatnot are always randomized every time you speak with Marona in the main hub. ![]() Characters can also equip items found in battle (this includes trees… huh) and can use different attacks. Also, any confined character can only be in battle for a certain amount of turns before they can’t be used at all anymore in battle (Ash has 5 turns for example). Each object will grant different stat buffs or debuffs (rocks give a nice boost in defense but decreases speed for example). This includes, rocks, trees, sticks, Spike weapons, etc. But wait, there’s more! See, Marona is a key element in combat, for she gets to, funny enough, play Pokémon Trainer and summon Ash (and 3 free characters to begin with when you start) by “confining” them to objects scattered in the stage. ![]() See, where as Disgaea is your classic grid-based tactical RPG, Phantom Brave ditches the grid. If you’ve played Disgaea, while it’s not 1:1, it does share a lot of similarities in visuals and gameplay. ![]() Problem is, the girl is “possessed” of sorts and despite her being the sweetest bean, is loathed by everyone she comes across because of it, so sadly all she has is Ash, who is somehow only able to be seen by her (but can be heard by anyone if he speaks aloud). The story is basically a buddy-adventure with Ash and Marona living on an island for numerous years trying to make ends meet. After this, he spends his days looking after Marona who plays a vital role in the story. This is a tale about a boy named Ash (who’s not out to be the best like no-one ever was… couldn’t resist) who died but sort of in battle and thanks to the father of the little girl Marona, he was made into a phantom instead of outright dying. Anyway, nitpicking aside, let’s talk first about Phantom Brave. It’s funny that this is called Volume 1 when in reality we already before got what should’ve been volume 1 the Prinny 2-pack ( review). Anyway, how do both of these fare on Switch? Let’s find out!ĮEEEEK… we’re all blurry! (Phantom Brave) Also note both can’t be bought separately on the eShop, it’s all in one icon on the home menu. In fact, Phantom Brave even got a Wii port back in 2009 as Phantom Brave: We Meet Again (get it?). The first pack here has Phantom Brave: The Hermuda Triangle Remastered and Soul Nomad & the World Eaters, both originating from the PlayStation 2. ![]() Anyway, this is the first of a new line of Switch-specific 2-packs of classic Nippon Ichi Software games from the past, now ported to Switch and bar the PC versions are in “HD” for the first time here. This one’s a bit late and for good reason but I’ll get to that later. Publisher: NIS (JP) / NIS America (NA and EU) It's also useful to avoid getting one specific room - Day of Death, since it makes enemy squads invincible for 3 turns.Title: Prinny Presents NIS Classics Volume 1: Phantom Brave: The Hermuda Triangle Remastered / Soul Nomad & the World Eatersĭeveloper: NIS (originals) / Codeglue (Switch ports) Remember - decors are used during story battles, but NOT during room inspections. Silent Walk (can't be targeted for 3 turns), rooms with Tyrant Stare (lowers surrounding squads' stats), and Grudge18 (lowers ALL enemy squads' stats) are useful on allied and main-character squads to debuff enemies and keep the under-leveled main character from dying. I've also found that enemy Gideons near level 9999 have somewhere near 300k health, while I think player-leveled Gideons have 80k at max level, 140k or so with stat grinding, so at the very top level, capturing enemies might work better than grinding. Then use a level 9999 squad, 4 decors that give increased stats on level up, and max out whomever you feel like. The way I leveled up my fanfic-ish self-insert character on the PS2 was to level up a room via inspections until I got the max bonus, throw some trash units on there and level them to 9999 with the 2 decors that multiply experience (secret guide and total revolt - use stat-boosting decors to compensate for the stat loss).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |